> For the complete documentation index, see [llms.txt](https://docs.livlive.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.livlive.com/getting-started-setup-and-onboarding/first-time-environment-scan.md).

# First-time Environment Scan

#### First Environmental Scan: Entering the LivLive World

Once onboarding and privacy settings are complete, players perform their first 360° environmental scan — an immersive action that marks your official entry into the LivLive world.

Your camera interface guides you through a full rotation. Pulsing rings, animated glyphs, and optional haptics simulate a radar sweep, while narrative prompts like **“access unlocked”** or **“welcome to the layer”** transform your physical surroundings into the augmented LivLive grid.

This first scan does three things:

* Anchors your geolocation
* Calibrates your initial radar range
* Reveals your first set of local XP zones

It also acts as a preview of how future scans function — activating zones, detecting drops, and unlocking quests.

**First Reward Drop**

As soon as the scan completes, a drop animation appears. Every player receives an initial $LIVE crate, but the contents scale by wristband tier:

* **IGNITE** players may uncover one common crate
* **ICON** players may see multiple crates, including rare chest portals

A brief cooldown visual follows, nudging you to keep exploring rather than repeating scans immediately.

**Core Gameplay Function**

Environmental scans are part of ongoing gameplay, not just onboarding. They are tied to missions such as:

* *“Scan 3 new zones today”*
* *“Unlock your next radar tier”*

As your level and tier increase, your scan range and clarity expand, unlocking deeper access to XP zones, drops, and quests.

**Adaptive Worldbuilding**

Scan data personalizes your early experience based on your environment. For example:

* Dense urban areas may surface more XP nodes
* Remote areas may highlight rare discovery quests
* Certain drops may only appear when nearby zones activate

Scans also help filter out irrelevant content and can trigger early competition, such as racing others to unlock local zones first.

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